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Tesha Bachman
Tesha Bachman
3D Character Artist at EA Orlando
Orlando, United States

Summary

I'm currently a Character Artist at EA Orlando. Prior to EA I was an artist at Disney sculpting, keying, and 3D printing figurines and collectibles for Disney parks. I studied at Full Sail University, graduating with a B.S. in Game Art, back in March 2019 .

Skills

XGenCharacter ModelingAnatomyDigital SculptingPBR TexturingTexture BakingEnvironment ModelingProp Modeling3D PrintingVFX

Software proficiency

ZBrush
ZBrush
Maya
Maya
Frostbite Engine
Frostbite Engine
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3DCoat
3DCoat
Photoshop
Photoshop
Illustrator
Illustrator
Keyshot
Keyshot
Substance B2M
Substance B2M
Jira
Jira

Productions

    • Video Game
      Madden 22
    • Year
      2021
    • Role
      Character Artist I
    • Company
      Electronic Arts Orlando
    • Video Game
      Madden 21
    • Year
      2020
    • Role
      Character Artist
    • Company
      Electronic Arts Tiburon
    • Video Game
      Madden 20
    • Year
      2019
    • Role
      Character Artist
    • Company
      Electronic Arts Tiburon

Experience

  • Character Artist at EA Tiburon
    Orlando, United States of America
    February 2019 - Present

  • Character Artist at Disney
    Kissimmee, United States of America
    February 2018 - February 2019

    Character Artist Intern at Disney sculpting, prep, and 3D printing for mass production of ornaments and figurines for the theme parks.